Reliable & Valid

Data-driven analytics to identify human potential

The Need

The 21st century workplace is a dynamic and interactive environment that demands diverse skill sets for different roles. Today’s workplace looks for people that demonstrate on-the- spot problem solving skills, without being able to resort to established and well-defined organizational practices and routines. Time and resources are often short, and our tool ensures that abilities needed in situations such as these are put to test. Grounded by a holistic approach, our tool uniquely combines three large domains of psychological functioning

The Process

Behavioral Psychology

Research

Our research methodology included both quantitative and qualitative analysis. Our team of behavioural scientists started by understanding high-performance organisations and their workforce. Focus group discussions with professionals across sectors - small & medium enterprises, corporates, government organisations – were held. Published literature on competencies needed for the modern workplace were extensively reviewed and contextualised.

Psychology & Technology

Studies across demographics and age groups has shown a strong positive correlation of neurocognitive functions and behavioural traits with gameplay.

Research has demonstrated that behaviour is not just a function of personality, but a function of both - personality of the individual, and characteristics of the situations in which an individual is placed. Our immersive game places a player in situations and analyses his reactions and choices, both in crisis and temptation as well as analyses his cognitive functioning and higher order thinking abilities.

Reliability & Validity

Our assessment meets all requirements of reliability and validity. We have created scoring benchmarks after statistically analysing data of more than 15,000 players across age groups of 21 to 40 across Tier 1, Tier 2 & Tier 3 cities. Players include graduate and postgraduate students and professionals from large MNCs, SMEs and startups across roles and domains with work experience ranging from 0 to 15 years.

A psychometric gameplay
experience is

Immersive
Authentic
Situational
Free of bias

The Team

Dr. Anuradha Sovani

Lead Consultant

Prof. Sovani heads the department of psychology at SNDT University, Mumbai. A Chancellor’s Gold Medal awardee, Sovani was previously the HOD, Psychology, at Mumbai University. With more than 30 years of experience, Sovani has conducted behavioural assessments for leadership teams across India.

Dr. Himanshu Rai

Organisation Development Expert

Prof. Rai teaches at IIM Lucknow. An alumnus of IIM Ahmedabad, Prof. Rai’s core area is Human Resource Management, wherein he focuses on Negotiation, Leadership, Ethics & Strategic HRM. He has trained over 20,000 professionals around the world ranging from Fortune 500 companies to senior bureaucrats of India.

Niyati Gandhi

Niyati has a psychology masters from India and the US, and works with the Tata Institute of Social Sciences. Niyati consults with companies in areas of assessments and training & development.

Aditi Vaze

Aditi brings a rare academic combination of psychology as well as management studies. Trained in statistical analysis, Aditi works on projects involving tool building and creation of online learning resources.

Dr. Ruhaina Khan

Ruhaina has done her doctorate in Neuropsychology, studying the relationship of behavior & cognition with brain function. She has published and presented her work at national and international forums.

Jagruti Wandrekar

Jagruti is nationally qualified psychology scholar with an expertise in academic writing, research & analysis of behavioural data.

Advaita Nigudkar

Advaita is a psychology scholar with expertise in the legal aspects and interpretation of psychological assessments followed by intervention.